Author Archives: Andrew Weldon

Identity Crisis

Hell yes,” I said aloud as my character stepped onto the flight deck of an aircraft carrier. I was so ready for this. Through its first three missions, Battlefield 3‘s campaign had been a shaky ride – literally, too, as the entirety of “Uprising” can be legitimately blamed on the earthquake that closed “Operation Swordbreaker” – and the game was teetering back toward the shelf. For all the hype, for all the amazing trailers closing with the Terminator Salvation-esque take on the familiar “da-dun dun da dun-dun” Battlefield theme, this was a game that seemed to be in the midst of a major identity crisis.

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After a couple years of being possibly the worst-kept secret in games (let’s be honest – just the rumored name piqued my interest in employment at LightBox), the cat is officially out of the bag. We’re working on a little thing called Starhawk.

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There is an absolute mountain of coverage out there on your favorite gaming site(s), but I’ll just draw your attention to these two videos. The first is a behind-the-scenes look at the excellent team at LightBox, and the second is an introduction to Starhawk with LightBox President Dylan Jobe:

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The Cube Challenge: Results

The Cube Challenge results are in over at MapCore – Bender (pictured above) came in second to Minotauro’s HL2DM level, “Zest,” and ahead of Robert Yang’s HL2: Episode 2 level, “Tintern” (both pictured below) It was a close vote at the top between Bender and Zest, but I’m pleased to have such a strong showing having built a map for a game relatively few people own.

The voting this time around allowed members to vote for up to three levels, which I think aided some of the issues we had with voting during the previous challenge. I gave my three votes to Zest, Tintern, and vfig’s level, “Escherish.” The third vote was a tough call with some very closely matched entries, but I had to give the nod to some of the crazy tricks vfig pulled off in his level – many of them similar to the portal tricks I used in Bender.

I definitely recommend checking out as many of the entries as you can within the scope of your game collection.